Showing posts with label Deep Strike. Show all posts
Showing posts with label Deep Strike. Show all posts

Tuesday, November 13, 2012

MathHammer part 3. Deep Strike

 
      Today I will show you this calculation that shows you the chances of scattering into an obstacle when deepstriking. I was actually surprised how safe deepstriking is. This, combined with the newer mishap table means that deepstriking isn't all that bad. And at the end of the article I show you my new method of deep striking into dense terrain based off these calculations. More below...
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